
#include "CScreen.h"


 CScreen::CScreen( QString name )
{
    this->name = name;
    hidden = false;
}

CScreen::~CScreen()
{
}

void CScreen::setScreenManager(CScreenManager *sm)
{
    this->sm = sm;
}

QString CScreen::getName() const
{
    return name;
}

bool CScreen::isHidden()
{
    return hidden;
}

void CScreen::setHidden( bool hidden )
{
    if ( this->hidden != hidden )
        this->hidden = hidden;
}
